# Main Menu

ui_text NFS Undercover: Prostreet To Undercover Patch 4.2
ui_text#
ui_text Patch by LegSolo
ui_text Credit to:
ui_text Ti sonic
ui_text Neon - beta tester
ui_text Patas de pavo -beta tester/bug reporter
ui_text bullshark - beta tester
ui_text FEATURES:
ui_text PS HANDLING MODEL (not perfect but works nicely)
ui_text TOTALING DURING EVENTS
ui_text NEW LIGHTING
ui_text NEW EFFECTS FROM PS
ui_text HARD AI
ui_text BETTER CASH PAYOUTS
ui_text BALANCED COPS
ui_text COPS AND SPECIAL UNITS APPEARING IN RACES
ui_text TAKEDOWN PHYSICS (EASIER TO SPIN RACERS OUT)
ui_text So the mod was created via VLTED 4.6 so i recommend using that, 4.5 may not work so keep that in mind.
ui_text simply look through the folders and install the scripts through vlt, onece there installed, simply save and launch the game.
ui_text KNOWN ISSUES:
ui_text Some cars appear rather too fast like the mclaren f1, or too slow. (fixed in the next update)
ui_text although the hero stuff is mainly gone like assists wise, the none flip, grip boost still remain probs hardcoded
ui_text some cars still feel a bit wonky in some areas as uc physics model is quite a bit different from ps's but its still better than original
ui_text any other bugs found leave them in the comments and ill get around to looking into them, thanks.
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ui_text Choose features:
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ui_text Starter car:
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ui_control radiobutton starter option1 "Nissan 240SX"
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ui_control radiobutton starter option2 "Honda Civic CX"
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ui_control radiobutton starter option3 "Chevrolet Cobalt SS"
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ui_control radiobutton starter option4 "Mitsubishi Eclipse"
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ui_control radiobutton starter option5 "Volkswagen Golf GTI"
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ui_control radiobutton starter option6 "Acura Integra"
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ui_text Lighting:
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ui_control checkbox 1daycycle false "1 ToD Cycle"
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ui_control radiobutton lighting option1 "Original"
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ui_control radiobutton lighting option2 "Natural"
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ui_control radiobutton lighting option3 "Sunset"
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ui_control radiobutton lighting option4 "Prostreet"
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ui_control radiobutton lighting option5 "Mix of Prostreet and The Run"
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ui_control radiobutton lighting option6 "Alpha"
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ui_text Difficulty:
ui_text#
ui_control checkbox traffic false "Heavier traffic"
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ui_control radiobutton difficulty option1 "Original"
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ui_control radiobutton difficulty option2 "Harder"
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ui_control radiobutton difficulty option3 "Hardcore (your car can be totaled)"
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ui_control radiobutton difficulty option4 "Experimental"
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ui_control checkbox damage false "Scratch-only damage"

# Installation

script "main.nfsms"

ui_option starter option2
script "misc/new starter car/Civic starter car.nfsms"
ui_option starter option2

ui_option starter option3
script "misc/new starter car/cobaltss starter car.nfsms"
ui_option starter option3

ui_option starter option4
script "misc/new starter car/eclipse starter car.nfsms"
ui_option starter option4

ui_option starter option5
script "misc/new starter car/GTI starter car.nfsms"
ui_option starter option5

ui_option starter option6
script "misc/new starter car/integera starter car.nfsms"
ui_option starter option6

ui_option 1daycycle
script "misc/lighting mods/other lighting stuff install first to have 1 time of day cycle.nfsms"
ui_option 1daycycle

ui_option lighting option2
script "misc/lighting mods/NATURAL LIGHTING.nfsms"
ui_option lighting option2

ui_option lighting option3
script "misc/lighting mods/SUNSET.nfsms"
ui_option lighting option3

ui_option lighting option4
script "misc/lighting mods/PS LIGHTING.nfsms"
ui_option lighting option4

ui_option lighting option5
script "misc/lighting mods/PS and The Run Like Lighting mix.nfsms"
ui_option lighting option5

ui_option lighting option6
script "misc/lighting mods/alpha lighting.nfsms"
ui_option lighting option6

ui_option damage
script "misc/Damage mod visual only/Damage Mod.nfsms"
ui_option damage

ui_option traffic
script "misc/Difficulty mods/The Run Heavy Traffic Mod.nfsms"
ui_option traffic

ui_option difficulty option2
script "misc/Difficulty mods/HARDER RACES AND COPS IN RACES, BETTER CASH REWARDS.nfsms"
ui_option difficulty option2

ui_option difficulty option3
script "misc/Difficulty mods/HARDCORE MOD Global.nfsms"
script "misc/Difficulty mods/HARDCORE MOD Events Only.nfsms"
ui_option difficulty option3

ui_option difficulty option4
script "misc/Difficulty mods/EXPERIMENTAL Difficulty Mod DONT USE IF YOURE USING HARDER RACES!!!!!.nfsms"
ui_option difficulty option4